Real Agent Cases

Cayo Perico after the 1.73 nerf

For when you still run the Cayo Perico Heist and want to know if your runs this week are worth it after the July 2026 payout cuts.

For: Solo grinders still running Cayo · Skill: Intermediate · Type: Player question

Our prompt: written by RealAgentCases, not a real user's case Go to the prompt ↓

Facts in this answer can change. The prompt asks the AI to look up current information. We re-test it after the next GTA Online game update, and by Dec 3, 2026 at the latest. We'll rewrite or retire it by Dec 3, 2026.

Why this works & tips

Why this works

  • It explains the current Cayo rules (target odds, values, cooldowns) for your own run and compares them with a real alternative.
  • It marks community-datamined versus official numbers and shows the math.

Tips

  • Verify numbers in-game: values are datamined and can change with a tunable update.
  • Tested with ChatGPT and Grok with web search on. Free Gemini often got the payout math wrong in our tests, so check its numbers carefully.

Prompt

Written by us, last tested Oct 19, 2026. The words in [BRACKETS] are filled in by the form below, with our tested examples already in.

I run the Cayo Perico Heist and want to know if it's still worth it.
- Crew size: [CREW SIZE]
- Platform: [PLATFORM]
- My usual run: [MY USUAL RUN]
- Runs already done this weekly period: [RUNS DONE]
- Alternative I'm comparing it with: [ALTERNATIVE]
If I left a field at its default, use the default. Assume I plan 3 runs this week.
Search the web for current information before you answer, and don't rely on memory, since payouts, weekly bonuses and prices change often. If you can't browse the web, say so in your first line and mark every payout or price you can't verify as "unverified" instead of guessing. Starting facts, checked October 19, 2026 (confirm they're still current and correct anything that has changed): Title Update 1.73 (July 14, 2026) lowered Cayo target values and made repeat target odds refresh weekly (official); primaries pay GTA$400,000 Tequila, $560,000 Ruby, $616,000 Bonds, $910,000 Pink Diamond, +10% on Hard; the first weekly scope is 40% Ruby, 40% Bonds, 20% Pink Diamond, and same-week repeats are 80% Tequila; the cooldown is 144 minutes solo, 48 with a crew (community-tested); the Dre Contract finale pays GTA$1,099,800 the first time each week, then about GTA$900,000 (community-tested). Weekly bonuses (2X/3X activities and one-time event payouts) change every Thursday reset: look up this week's official GTA Online bonuses from Rockstar's Newswire, say the dates they run, and don't assume any bonus from an earlier week still applies. Keep your math consistent with your own figures, and don't present tricks such as quitting to story mode to reroll targets as fact unless you cite a source.
Look up the current rules from the most recent Title Update and say the date you checked. Explain how primary target odds work now (first weekly scope vs repeats), the current primary and secondary target values, and the solo vs crew cooldowns.
Then tell me whether my planned runs this week are still worth it compared with my alternative.
Mark which numbers are datamined/community and which are official, with a source and date for each.
Show the math, and label any $/hr as ESTIMATE.

Try this in:

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Test receipts

Tested on ChatGPT and Grok: 2 passed with notes. Not tested on this version: Gemini.See test details ▾

We ran this prompt (version 5, Oct 19, 2026) with the example answers shown in the form above. Excerpts are copied word for word. It needs a pass in at least 2 of ChatGPT, Gemini and Grok to be published.

Tested
Oct 19, 2026
AI and model
ChatGPT, model not shown (free logged-out guest, web search on)
What we got
I found Rockstar's October 8 GTA Online Newswire post, but could not verify a new official weekly-bonuses announcement for October 15–21. I won't carry forward an older bonus or pretend an unconfirmed bonus is active. / Run 1 — first weekly scope-out: 0.40(616,000)+0.40(677,600)+0.20(1,001,000) = GTA$717,200 / Runs 2 and 3 — repeat scope-outs: 0.80(440,000)+0.10(616,000)+0.08(677,600)+0.02(1,001,000) = GTA$490,248 per run
Result
Pass with notes
Notes
Oct 15–21 bonuses from labeled trackers, none carried over; expected values slightly off (717,640 and 487,828 are correct); 'full bag of cocaine' figure is per stack
Tested
Oct 19, 2026
AI and model
Grok, Grok Fast (signed-in Private chat, web search on)
What we got
No Cayo-specific 2x/3x this week. / First run (good odds): Gross ≈ 717.6k + 360k + 50k = $1,127.6k. After 12% fees ≈ $992k. Minus $100k setup → net ≈ $892k. / 3 runs total: 1 good + 2 Tequila ≈ 892k + 2×648k = $2.188M net.
Result
Pass with notes
Notes
math correct, dated bonuses, no reroll trick; treats the 60-minute default as preps + finale; repeats modeled as 100% Tequila (conservative); no source links

Spoilers: none, so there's no separate spoiler-free version.

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